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Cream of the Crop 1
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Text File
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1991-10-22
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6KB
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134 lines
PROSPECTOR
Prospector takes place in a mine deep in the depths of
the earth. The prospector is searching for nuggets of gold
while avoiding the many creatures in the mine and navigating
the various machines found there.
Occupying every level of the mine are creatures called
snarfs, odd creatures consisting mostly of a big mouth. They
stake out a platform as their territory and patrol it
diligently. Fortunately, they cannot move up and down the
ladders or jump across the gaps between the platforms.
Found on some levels is a giant rat, affectionately
known as Ratty. Unlike the snarfs, he can climb up and down
the ladders. Luckily for the prospector, the gaps between
the platforms are too wide for Ratty to attempt to jump
across.
However, the creature with the odd stalk-like eyes,
known as Igor, cannot only climb up and down, he also can
jump between platforms.
Among the other creatures are the grofs, which lay their
eggs in mining carts and come leaping out when they hatch,
falling into the depths of the mine. Lastly, there are the
giant bats, which are relatively harmless, as long as the
prospector doesn't bump into them or walk across an occupied
nest.
Contact with any of the creatures is fatal to the
prospector. Aside from the creatures, there are the various
machines within the mine, including elevators, teleportation
platforms, floating platforms, conveyor belts, and jets of
flame.
The prospector does have a few weapons to use against
these obstacles. His great jumping ability allows him to
leap over the creatures, across the gaps between platforms,
and onto elevators and other machinery. Scattered around
each level of the mine are gas bombs. When the prospector
touches one of these bombs, it goes off, normally knocking
out all the creatures on the current level. (Only Igor is
unaffected by the gas.) However, bumping into a stunned
creature is as fatal as bumping into an unstunned one.
To run Prospector type PROS and press the enter key.
Use the arrow keys or the joystick to move the prospector.
Pressing the space bar or the fire button will cause the
prospector to jump in the direction in which he is moving.
You must gather up all the gold on a level. To do this,
position the prospector over each nugget, move him down and
then back up. When all the gold has been collected, an exit
platform will appear somewhere on the screen. Move the
prospector onto this platform to go on to the next level.
Gold nuggets are worth 50 points each. Gas bombs are
worth 100 points. When the last gold nugget is picked up,
the bonus points will start counting down. Whatever bonus
points remain when the prospector reaches the exit are added
to your score. A new prospector is awarded every 10,000
points.
The creatures grow more intelligent and faster each time
level 10 is completed. If you manage to survive level 10
when they're at their smartest and fastest, they will become
stupid and slow again.
The following keys are used in addition to the arrow
keys and the joystick:
P pauses the game until a key is pressed.
Q cycles through three sound levels. The game initially
starts with all sounds on. Pressing Q the first time turns
off the sound of the prospector walking. Pressing it again
turns off all other sounds. Pressing it yet again turns all
the sounds back on and starts the cycle over again. The
color of the music symbol in the upper left corner of the
screen indicates the sound level. Green means all sounds,
yellow means all sounds but walking, and red means no sounds.
Esc halts the game and returns to the title screen.
At the title screen:
Enter - Starts the game
H - Brings up a help screen giving a summary of the
instructions
J - Switches to joystick control (Make sure your
joystick is centered before pressing J.)
K - Switches to keyboard control
S - Displays the ten highest scores
Esc - Quits the game and exits to DOS
This program may be copied and distributed freely, as
long as the program is not modified in any way and no fee
aside from the cost of a disk is charged.
The shareware version of Prospector contains only 10
screens. For 25 dollars you can purchase a non-shareware
version containing 150 different screens. The 10 screen
version contains all the obstacles found in the 150 screen
version, the 150 screen version just mixes more of the
obstacles together on the various levels, creating more
challenging screens.
Also included in the non-shareware version is a practice
game feature, in which you can set the number of prospectors,
the starting level, and the creatures' speed and
intelligence.
To order the non-shareware version, send 25 dollars to:
Lee Chapel
2349 Wiggins Ave.
Springfield, IL 62704
Be sure to specify what size disk you wish, 5-1/4" or
3-1/2". If you do not mention the disk size, you will
automatically be sent a 5-1/4" disk.